Over the past few weeks the server has been growing a lot, and transforming into one that better demonstrats the factions, anarchy theme that we wished to portray on the server. As the head staff team, we wanted to create an environment where players would be able to play with their friends, enjoying the fundementals of Minecraft, while giving them an ability to take part in a raiding and PvP experience. The past several updates to the core of factions, spawn, and our set of plugins have all been designed to create a better experience for our players, with the goal of stimualting the previously mentioned experineces.
Here are a few of the updates...
- Fix a bug where players would not be able to claim land (when raiding bases) unless the claims were entirely connected
- Changed the player ranks from Settler, Apprentice, and Traveler to Mafia, Mobster, and Outcast. The new names are meant to stimulate a more vocal action based theme in the server. These ranks will soon be given unique benefits, that will be talked about more in later posts and updates.
- The implementation of new changes in spawn, with a special no PVP zone inside the redstone area, and a PvP zone on the outside of this area. This change will allow our players to jump right into a PvP experience without having to spend 20 minutes running through tutorials, while also giving our players the ability to travel safely to their end destinations in spawn without being afraid of dying. We are going to continue to work on adding more 'end destinations' to the path, so as to create a more connected Spawn.
I hope you guys like all of the changes we have put in place. If you wish to see anything added in the future, post here in the comments, or in the correct forum category and me or another Head Staff member will get back to you as soon as possible!
See you online,
Mc PvP Staff Team